Harmony Hub - Tips and Tricks


2D-3D Integration
Toon Boom Harmony Stage provides you with impressive 2D-3D integration possibilities. This feature allows you to combine the two animation genres within the same production resulting in some remarkable scene composition and a unique style.

Deformation Basics
Harmony Stage provides you with the deformation technology to deform bitmap and vector drawings over a period of time. These deformers can be linked to create a hierarchy of deformation. This technology allows you to deform a character made out of one, or many, drawing or image layers and make it move as if it were a cut-out puppet. It also allows you to take an area in a single bitmap image and create animation by distortion

Deformation Complete Rigging
Creating and rigging a Full Character Turnaround is a complex process, but it can easily be achieved by following the step-by-step process.

Manipulating a Deformer to Create Animation
The Bone, Articulation and Curve deformers have very different ways of being manipulated. When you are choosing the type of deformation chain to use on each part, keep in mind the kind of animation movement they can create.

Adjusting a Particle Example from Harmony
It’s easy to work with Harmony’s Particle system. This fully customizable system places complete control of what the scene will look like into the hands of the user.

New Pencil Tool
The Brush and Pencil tools are used to draw and sketch with. Both the Brush and Pencil tools support pressure sensitivity, allowing you to create lines with variable thickness. The Brush tool produces contour vector lines. This means that a Pencil line’s control points (used to deform its shape) are located along the length of the central spine and the Brush line’s control points are located along the contour.

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